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1. Plz review my raven setup - in Ships and Modules [original thread]
While your skills are low, you will find the biggest problem you will have will be your cap. Any module that helps that regen faster should be a priority over any non-tank mod you have on the ship, so yes, get another PDS. The rigs are something y...
- by Ander Zeiss - at 2008.05.07 00:10:00
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2. Plz review my raven setup - in Ships and Modules [original thread]
Damn, James and me think a lot alike
- by Ander Zeiss - at 2008.05.06 22:26:00
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3. Plz review my raven setup - in Ships and Modules [original thread]
I would drop the signal augmentation and replace it with another PDS to be honest. The hardeners should be chosen to match the rats your are going to fight, such as kinetic/thermal for guristas. If you are planning on running missions full time,...
- by Ander Zeiss - at 2008.05.06 22:25:00
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4. Chapter VIII: War Never Changes [1680 x 1052] - in My EVE [original thread]
Edited by: Ander Zeiss on 21/11/2007 17:11:34 Originally by: Wesley Baird Originally by: Ander Zeiss Very entertaining vid Xaeon, just sorry so many of my corpmates had to die in it One question though, during the first part ...
- by Ander Zeiss - at 2007.11.21 17:11:00
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5. Chapter VIII: War Never Changes [1680 x 1052] - in My EVE [original thread]
Very entertaining vid Xaeon, just sorry so many of my corpmates had to die in it One question though, during the first part of the video, your overview has the Uni flashing yellow as war targets I assume, but changing to red when it appears a sh...
- by Ander Zeiss - at 2007.11.21 00:20:00
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6. Ideas for balancing Caldari PVE and missiles - in EVE General Discussion [original thread]
Maybe if they made missiles work like they would in real space, that might help. For instance, a missile fired in space starts at 0 km/s and will continue to accelerate for as long as it's engines fire. On a side note, a kinetic variable could be ...
- by Ander Zeiss - at 2007.08.14 20:39:00
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7. What color is the CNR? - in Ships and Modules [original thread]
I would love a gloss white with cobalt blue stripes setup. But I guess orange/brown will have to do
- by Ander Zeiss - at 2007.07.18 00:43:00
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8. What color is the CNR? - in Ships and Modules [original thread]
I originally thought it was black when I first saw one outside a station, then changed that to brown when I bought one, but now I think it just might be dark rust. Anyone have any thoughts? P.S. I know this is a useless post, but I am bored a...
- by Ander Zeiss - at 2007.07.17 23:04:00
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9. Some Q's on fitting my Caracal - in Ships and Modules [original thread]
Originally by: Liang Nuren I was under the impression that the Caracal got the bonus to missile range wholesale - and that this would include HAM's? And long range ham's = sexeh! Liang Long range hams are 17-18k range, hardly sexeh wh...
- by Ander Zeiss - at 2007.07.06 14:39:00
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10. Level IV Raven Help - in Ships and Modules [original thread]
cap recharge rigs all the way for a mission raven. Anything else can be better done with modules as the poster above mentioned.
- by Ander Zeiss - at 2007.07.05 22:43:00
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11. Some Q's on fitting my Caracal - in Ships and Modules [original thread]
Let me try to clarify my comment about light missiles. If you shoot at a frigate with a heavy missile, a portion of it's damage won't apply because it's explosive radius is larger than that of the frigate. Using a light missile in the same situati...
- by Ander Zeiss - at 2007.06.28 19:56:00
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12. Some Q's on fitting my Caracal - in Ships and Modules [original thread]
The bonus is based on the level of cruiser skill you have, so cruiser level 4 is a 20% bonus to damage. As for the missiles, if you are doing missions, I would suggest regular heavies or lights depending on the rats you are going against. If you ...
- by Ander Zeiss - at 2007.06.28 15:57:00
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13. hard L4 missions? - in Missions & Complexes [original thread]
I find myself setting up with either cruise or torps depending on the mission. Drone missions are heavy with frig/cruiser sized ships and few BS so I tend to fit cruise launchers for them. Others like GE or AE will find me fitting torps with a pai...
- by Ander Zeiss - at 2007.06.23 20:25:00
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14. hard L4 missions? - in Missions & Complexes [original thread]
If you know what you are doing, you should have no problem with any level 4 using a CNR. That is a good setup for cruise launchers, however fitting torps will probably require you to rethink the setup a little. As for soloing level 5s, I don't th...
- by Ander Zeiss - at 2007.06.23 15:00:00
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15. Another Melted Capacitor Console thread - in Missions & Complexes [original thread]
I looted 23 of these last night from Pirate Invasion lvl 4 sansha. The mission was tough as I got full agro from a ton of bs and cruisers, but when I checked my salvage I was very happy.
- by Ander Zeiss - at 2007.06.01 16:05:00
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16. Missile idea! Who else wants this? Devs and mods take note - in Ships and Modules [original thread]
Originally by: Grendelsbane Edited by: Grendelsbane on 14/05/2007 20:09:45 I can't really see how Defender missiles could be used to intercept what is, as it is now, basically instantaneous gunfire. However, I'm a Caldari pilot and a ...
- by Ander Zeiss - at 2007.05.14 21:09:00
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17. Missile idea! Who else wants this? Devs and mods take note - in Ships and Modules [original thread]
How many missile spamming ships do you encounter in pvp? How many gun spamming ships do you encounter in pvp? Where is the real threat?
- by Ander Zeiss - at 2007.05.13 16:49:00
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18. So Uh Saila And Motsu... - in EVE General Discussion [original thread]
About a month ago I got so tired of the lag around these systems that I spent a few weeks grinding with a new corp to access level 4 agents elsewhere. Now I have a nice place to mission, with a good agent, but I still run into the same problem tha...
- by Ander Zeiss - at 2007.05.09 16:38:00
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19. PDS vs Damage Control - in Ships and Modules [original thread]
Originally by: evil penguin Originally by: Sokratesz What he said. Cap injector for PVE is a sore waste of a slot. Please explain to me why, I genuinely dont understand. Everyone has different skills and abilities so how I ...
- by Ander Zeiss - at 2007.04.26 16:28:00
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20. Were tractor beams nerfed? - in EVE General Discussion [original thread]
After running a few missions today, I've noticed that tractor beams seem to be pulling items much slower, or at least it seems that way to me and a few other corp mates. Did CCP nerf them just a little or are we just seeing something that isn't th...
- by Ander Zeiss - at 2007.03.22 00:36:00
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